Iron Idle v1.1 Release
Quick overview of the changes in v1.1:
- Strength and proficiency levels are now shown with progress bars so you can visualize your gains.
- Replaced all placeholder art with my own.
- Reworked income scaling and prices in the store.
- Revised proficiency XP scaling
- Added supplements to make your strength training a bit easier
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With this update, I overhauled the UI and laid the groundwork for content expansions in the future. However, I'm not 100% sure on the direction I want to take with the game. One of the main points of feedback I received on the initial release was that the player doesn't really have a main goal; a "why". And while I do have a few ideas on what can be done, they're still on paper because I'm having trouble deciding on what to do. These are the ideas I've come up with so far, and I would really like to hear feedback on which one(s) sound interesting:
A) Gyms. The equipment you purchase from the store can be added to a gym, which can be leased out for additional passive income.
B) Competitions. Bodybuilding competition, powerlifting meet, etc. These would have base requirements for participation, and you would receive strength XP, proficiency XP, money, and potentially items for competing.
C) Achievements. Earn permanent buffs for reaching certain milestones. Example: permanently earn more strength XP when all your muscle groups reach levels 10/20/30/etc
D) Equipment upgrades. Purchase heavier and heavier weights that earn you more strength XP. This leans more towards a traditional idle style where there is infinite growth.
If you have any ideas not listed, I would love to hear them! Thanks for taking the time to read, and I look forward to your feedback.
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Iron Idle
Idle/incremental game with a theme centered on weightlifting
Status | In development |
Author | JustinDM |
Tags | Casual, fitness, Godot, gym, Idle, Incremental, Indie |
More posts
- Iron Idle v1.2 ReleaseFeb 24, 2023
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